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Mario kart 7 3ds code2/19/2023 ![]() ![]() It's called Lucky 7 and gives you all seven of the standard power-ups, (green shell, red shell, mushroom, inky, etc.) for you to use at your discretion. These power-ups are all quite useful, but there is one overstuffed power-up among the bunch that might annoy you even more than the accursed blue shell. In addition to the various shells, mushrooms, and stars, Mario Kart 7 also includes a fire flower that lets you burn nearby enemies, a deflecting tanooki tail, and a bomb-omb that lets you blow up enemies that are a medium distance away. The vehicle customization isn't unlike that of Mario Kart Wii, though it's taken a bit further in Mario Kart 7, and again provides some much-needed depth to a system that may otherwise have been a little too simple. You can then pick a specialty glider and go forth with your own custom vehicle. You start by picking a base vehicle for your character (initial offerings include a kart, buggy, and birthday car) and then outfitting it with tires specialized for speed, handling, or off-road driving. You can also collect coins to unlock content, so even if you max out the amount of coins for speed purposes, you'll still want to continue collecting coins throughout each level.Īside from all the new track content, Mario Kart 7 has taken a new approach to the vehicles this time around. However, the coins are back, and you can collect up to ten per stage to increase your maximum speed. For the last few iterations of Mario Kart, in-track coins have been strangely absent. The retro levels also feature new underwater and aerial areas, so you can explore some new areas of these familiar courses.Īnother element that comes as a bit of a throwback is the reappearance of coins. The throwback tracks have also been done extremely well, and all of them seem to have been given a bit of graphical polish to bring them more in line with the new levels. The new tracks in Mario Kart 7 are extremely detailed, and the more you play on them, the more you'll discover about the tracks and the secrets they hold. Although some of the places where you can use these abilities are pretty obvious, part of the fun of the game is finding secret areas where you can jump into the water or take flight to clip past your opponents. The new courses take advantage of a new multi-level track system that lets you take to the air with a glider or dive underwater. ![]() Mario Kart 7 has 16 new courses and several new characters for you to unlock, in addition to 16 "throwback" tracks taken from earlier games in the series. What actually is a selling point, though, is the new content. After playing in both 3D and 2D, I can confidently say that the 3D is not necessary for the game, and doesn't come close to being a selling point. It's actually quite refreshing, as a game like Mario Kart doesn't need flashy 3D effects. There are some decent 3D effects including sun flares and water effects, but if you are looking for a game with a lot of "pop," you won't find it here. In fact, the 3D is so understated that sometimes it's hard to notice that it's even there. And if you think it's because of the 3D, you'd be mistaken. Though it's easy to gloss over handheld iterations of any major series as auxiliary, Mario Kart 7 is the best put-together Mario Kart yet. Whether the last Mario Kart you played was the Wii version or the DS version, you were treated to an excellent game with plenty of tracks, characters, and multiplayer modes. Mario Kart is one of the few franchises that have been able to hop back and forth between handheld and home consoles without losing a whole lot in translation. ![]()
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